80 Level Interview: Making a Material-Driven Scene in UE4
80 Level Interview: Making a Material-Driven Scene in UE4

I had the honor of doing an interview with 80 Level detailing my thought process when making materials for environment art. I wanted to stress the importance of surfaces in games and show how the materials of a scene can tell stories that props and set dressing cannot.

Here is a link to the article: https://80.lv/articles/001agt-the-passenger-making-a-material-driven-scene-in-ue4/

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