BFA Sculpture, 2015. Self taught environment artist since July 2016.
Currently an Associate Environment Artist at High Moon Studios.
World building and material creation.
Built assets, materials and levels for an Untitled Development Project with the Entertainment Lab.
Visiting Instructor in Hard Surface and Environment Modeling.
Designed and built Lego models for international touring exhibits.
Created environments, prop, character and materials for a game in development.
Created freelance environment and prop modeling and animation. A game developed by students at USC.
Created hand painted backgrounds for a mobile game in development.
Created concept and promotional art of characters and environments for a table top game titled Feud.